Skip to main content
English    |    Français

Tracking Acceleration During A Hockey Game

Acceleration and velocity are present everywhere in life, from sports to driving, to walking around. With PASCO’s Wireless Acceleration Altimeter, I decided to see what I can learn from the 7 different data points that it records.

As a hockey player for 18 years, I’ve always wondered how quickly I’m moving on the ice, having never seen myself skate or recorded my speed. I assume of course, that I am right up there with Connor McDavid in terms of speed. I expect the sensor to be able to confirm that for me, while also telling me even more information – my acceleration and velocity in the x, y, and z directions.

The first step in my experiment was to put the sensor into remote data logging mode, so that the altimeter is recording data into its internal storage, instead of needing to be connected to a phone or computer.

When setting up the altimeter, I changed the frequency to 5 Hz, (5 data points per second). The altimeter can record up to 200 Hz but has a limited capacity for how much data it can keep in its internal storage. Once I had put the sensor into remote data logging mode, I used the included Velcro straps to attach it to the back of my shin guard and got ready to step onto the ice.

For the first 9 minutes of the data recording, I am putting all of my equipment on, so the velocity and acceleration are relatively low as I stay within the dressing room.  At the 10-minute mark warm-up begins. For these 5 minutes, I’m constantly moving while I’m skating on the ice, so the acceleration is constantly changing and staying at numbers of higher magnitude.

The magnitude of the data is also slightly decreasing during the 5-minute stretch as I slow down and conserve more energy for the game. When comparing the peaks of this stretch to the peaks of acceleration later on, it’s clear that I wasn’t accelerating as much in warm-ups as I would be when I was playing the game.

At the 15-minute mark, the game begins and I’m on the bench for the first shift, but at 18.5 minutes I get on the ice. There are bursts of acceleration as I get up to speed and little sections of coasting until 19 minutes when there’s a stoppage in play and the acceleration goes down and remains relatively constant. When the play resumes my acceleration begins to spike and then fluctuates throughout the natural progression of the game, as I coast at times and race to get the puck at others.

Over the course of the rest of the game, the peaks and valleys of the graph show clearly when I was on the ice accelerating and decelerating, and when I was on the bench, with the little movement just being from sliding across the bench or standing up to cheer on a goal.

In the different peaks in the graph, it can be seen which shifts I accelerated the most, and which I had a bit less energy. On the first shift of the game, my peak acceleration is 32 m/s2, which is high, but not the highest acceleration of the game. On this shift though, there are 60 data points where my acceleration is greater than 15 m/s2.

Because we are recording at 5 Hz, we can take that to mean that there are 12 seconds in which my acceleration is greater than 15 m/s2. This is not all in one 12-second stretch though, it’s spread out throughout the shift in groupings or bursts of acceleration. By comparison, the shift with the next highest amount of data points over 15 m/s2 is my 4th shift, in which there are 50 such points, or approximately 10 seconds. This 2-second difference is evidence to point towards my fatigue, as the number of such data points decreased more as the game went on, with the final full-length shift containing only 34 of these points (6.8 seconds).

The highest acceleration recorded is 34 m/s2, and that is on the 5th shift of the game. It would seem abnormal that my highest acceleration would be on the 5th shift, as I am already more tired at this point. There is context to explain the abnormality though – on the 5th shift we broke out on a 2-on-1 and I had to accelerate as fast as I could to free myself up to receive the pass and score a goal.

Overall it was a very interesting and insightful experience looking into the data surrounding my skating and gameplay. While I don’t think my acceleration is quite up to par with Connor McDavid, I can say I’m satisfied with my results and happy that the data logging had ended by the time I ended up in the penalty box.

With the Acceleration Altimeter, there are so many cool and interesting ways to record and examine data, and I got a fascinating look at just one of the possibilities by taking it with me during my hockey game. Additionally, there are other data points that weren’t useful for my experience, with angular velocity, altitude, and acceleration in the z direction – playing hockey on a flat sheet of ice somewhat limits how much vertical movement can be performed. I’m excited to dig deeper into the data and for other possibilities and opportunities in the future to learn more, using PASCO’s wireless sensors.

Featured Products:

Wireless Accelerometer/Altimeter

SPARKvue

Wireless Sensors are Now Stocked in Oakville!

Here are just a few of the products currently available! If you need something quickly, please give us a call @ 877-967-2726. We can ship across Canada for delivery within a few days for all Canadian stocked items.

Also in-stock & on sale!!

Many of PASCO’s wireless sensors are now stocked in Oakville, Ontario.

Smart Carts
Red: ME-1240
Blue: ME-1241

Wireless pH Sensor
PS-3204

Wireless Light Sensor
PS-3213

Wireless Temperature Sensor
PS-3201

Wireless Sound Sensor
PS-3227

Wireless EKG Sensor
PS-3236

Wireless Spirometer
PS-3234

Wireless Force Sensor
PS-3202

Wireless Soil Moisture Sensor
PS-3228

Airlink
PS-3200

Wireless Acceleration Sensor
PS-3223

Wireless Colorimeter
PS-3215

Wireless Pressure Sensor
PS-3203

Wireless Rotary Motion Sensor
PS-3220

Wireless Temperature Link
PS-3222

Wireless Conductivity Sensor
PS-3210

 

Physics in Soccer: World Cup 2022

The 2022 World Cup has officially begun, and there’s never been a better time to explore the physics of soccer (or in Europe, football) with your students! From predicting the outcome of a crossbar challenge to understanding the science behind Ronaldo’s famous knuckleball free kick, physics plays an important role in determining which team rules the pitch.

Throughout the World Cup, we’ll be sharing soccer-themed content to help you bring the excitement of the World Cup into your physics course. In our first segment, we’ll explore the physics of soccer’s most infamous pre-match event: the crossbar challenge.

The Physics of Soccer: Crossbar Challenge

The crossbar challenge is a popular pre-game competition held between players from opposing teams. To compete, players take turns kicking soccer balls into the crossbar of a goal. The player who hits the crossbar the most wins the crossbar challenge. Seems simple enough, right? Well, not exactly!

In reality, the crossbar challenge is, well, challenging. The average player is lucky to land two of their five shots, which makes the five-for-five performances of superstars like Neymar Jr. all the more impressive. In fact, Neymar’s success in crossbar challenges is so repeatable that it begs the question: what is Neymar doing that other soccer players aren’t? (Check out this video to see Neymar demonstrate his technique in a crossbar challenge against two other professional soccer players.)

As it turns out, there is a secret to Neymar’s success: physics! When a player kicks a soccer ball, its landing position is largely determined by both the aerodynamics of the ball and the angle, direction, and velocity of the player’s kick. If we ignore aerodynamics for a moment (more on that later), then the crossbar challenge becomes a real-world example of projectile motion.

Incorporate the World Cup into your physics course with these soccer-themed projectile motion problems! Download the student worksheet for free below.

Celebrate the World Cup with these Soccer-Themed Practice Problems!

Download the free Physics in Soccer student handout and answer key below.

 

1. While warming up for a match at the World Cup, Neymar challenges Aleksandar Mitrović to a crossbar challenge. Both players must take their shot 11 meters away from the goal, but the angle and speed of their kicks can vary. The crossbar is 2.4 meters above the ground. Assuming air resistance is negligible, answer the following questions:

a. If Neymar kicks the ball at a 40° angle, and it takes .87 seconds to hit the crossbar, what must the initial speed of the ball be?

b. Mitrović launches the ball at a 41° angle with a velocity of 18.4 m/s. It flies through the air, passing 1 meter above the crossbar. How long is the ball in the air?

c. Challenge Question: The next round, Mitrović kicks the ball with an initial velocity of 21.0 m/s. Determine the minimum and maximum kicking angles required for the ball to make contact with the crossbar.

 

2. During a World Cup match, Lionel Messi kicks the ball at a 45° angle from ground level. It reaches a maximum height of 3.2 meters and lands 22.7 meters down the pitch. Assuming air resistance is negligible, answer the following questions:

a. What is the initial vertical velocity of the ball?

b. How long does it take for the soccer ball to reach the ground?

c. What is the initial horizontal velocity of the ball?

 

3. When the soccer ball leaves the field during a match, a corner kick is performed to restart the game. To perform a successful corner kick, the player must kick the ball at just the right angle, so that it bypasses opponents and lands near teammates. During a practice session for the World Cup, Cristiano Ronaldo makes a corner kick at a 42° angle, launching the soccer ball with an initial velocity of 26 m/s. Assuming the ball travels with projectile motion and air resistance is negligible, answer the following questions:

a. At what time does the soccer ball reach its peak height?
b. What is the maximum height reached by the soccer ball?

 

4. While practicing for the World Cup, Kylian Mbappé kicks the ball from the ground at a 41° angle. As the ball launches with an initial speed of 28.5 m/s, an opponent 54 meters away at the opposite side of the soccer field begins running to get the ball. What is the average speed he must maintain in order to make contact with the ball just before it hits the ground?


File Attachments

Physics in Soccer: Projectile Motion Problems – Student V File Size: 81.32 KB
Physics in Soccer: Projectile Motion Problems – Editable File Size: 37.64 KB
Physics in Soccer: Projectile Motion Problems – Answer Key File Size: 55.11 KB

Connecting Ontario’s New Science Curriculum to PASCO’s STEM Sense Products

To some degree, all technology today includes coding. With coding becoming more relevant than ever, Ontario science courses are now integrating coding into the curriculum.

The Ontario Grade 9 science curriculum states:

Coding environments allow for rapid ideating, prototyping, testing, and evaluating as students refine and debug their projects.

One way students can apply these skills is through robotics. The PASCObot is a fun way to teach students about data, robotics, programming, and sense and control. Using Blockly coding, students can make the PASCObot move, navigate and avoid objects, follow a line or path, and many more. The PASCObot encourages students to problem solve and overcome challenges to achieve a goal.

In the Ontario Grade 9 science course, a key goal is:

Providing students with the skills and knowledge required to apply engineering design processes to help find solutions to complex problems.

The //control.Node Sense & Control Kit includes materials and instructions for six projects that use elements of the engineering design process to turn on lights, run a cooling fan, open doors, launch rubber bands, and more. The activities allow students to gain skills in designing, building, and problem-solving by writing and executing code.

I had the opportunity of trying two of the projects associated with the kit:

In the Engineering a Winch activity, students engineer a device that can lift and place down an object. In this activity, you start by putting together a pulley device using a winch wheel and a high-speed stepper motor. By measuring the circumference of the wheel, you can calculate the number of rotations required to move the string and magnet a certain distance to pick up a paperclip. Using Blockly coding, students have to find a way to program the wheel to rotate according to the measurements taken.

The Nightlight activity teaches students how coding with loops and conditions can be used in a real-life setting. By covering the light sensor on the //code.Node, students can analyze how brightness is affected by looking at the live data on SPARKvue. This provides students with data that they can interpret to create code that will turn the light bulb on when brightness is below a certain percentage.

A key change in the biology portion of the Grade 9 science curriculum is:

Students will have an opportunity to learn about the many factors that contribute to ecosystem sustainability, including soil health, air and water quality, biodiversity, and succession. 

The Greenhouse Sense & Control Kit provides experiments that encourage students to gain hands-on experience in each of these topics. Students can design, build, program, and study their very own greenhouse.

In our experience with the Greenhouse Sense & Control Kit, we decided to design an environment for a Ring of Fire Pepper Plant. We had to research conditions that would be essential for the plant to grow. This included factors such as relative humidity, temperature, soil moisture, hours of sunlight, and how much water it needs each week. The Greenhouse Sense & Control kit provides the materials for students to design the greenhouse for the plants’ needs. Through code, you can program a fan, grow light, and irrigation system to provide the optimal conditions for your plant. This teaches students how changes due to soil, water, air, and temperature in an ecosystem can affect a plant’s growth in good and bad ways. The activities provided by this kit allow students to learn about ecosystem sustainability firsthand and in real-time.

PASCO Wins Two Best of STEM Awards

Originally posted on pasco.com July 21, 2022.

Educators chose the PASCO Meter Stick Torque Set as the 2022 winner for Best of STEM: Physics and PASCO’s STEM Sense & Control Kits for Best of STEM: Engineering.

We are thrilled to share that the PASCO Meter Stick Torque Set and STEM Sense & Control Kits have been named winners of the 2022 Educators Pick Best of STEM Awards! This year’s competition was stiff, and it is an honor to have our innovations recognized by the program’s distinguished educator judges. Check out highlights from their reviews below!

PASCO has reinvented the Meter Stick Torque Kit into a core piece of equipment in the STEM toolkit. The Meter Stick Torque Set is integrated with all of PASCO’s other products (and others by other manufacturers), and has various online experiments, videos, and teacher resources, so that it can easily be incorporated into lesson plans.

– Judge, Educators Pick Best of STEM Awards

PASCO’s STEM Sense & Control connects students to the science and engineering of tomorrow. Smart homes are becoming increasingly more sophisticated, and through the use of the STEM Sense & Control [line], students can learn by designing their own engineering products. It’s real-world learning for today’s connected students.

– Judge, Educators Pick Best of STEM Awards

Getting Started With The Greenhouse Sense and Control Kit

For the past week, Mia and I have been working on a new project involving a pepper plant named Pete, the SPARKvue software, and PASCO’s new Greenhouse Sense and Control Kit. Pete is a Ring of Fire pepper plant which thrives in temperatures between 26-29 degrees Celsius and a relative humidity of around 70%. We knew that we had to set up Pete’s optimal conditions if we wanted him to grow and produce any peppers, so Mia and I immediately got to work on it. We started by setting up the greenhouse itself, including the fan and grow light accessories, followed by the greenhouse sensor which includes a soil moisture probe and the temperature, humidity, and light sensing pc board. Once we connected the //control.Node to our laptop we were able to begin the programming process. Using the information available on the PASCO website, we were able to create simple code designed to regulate the temperature and relative humidity by activating the fan accessory anytime the relative humidity level went over 75% and deactivating the fan accessory once the level drops back down to 70%. This would keep the relative humidity within the desired 70-75% window. We also found that this would keep the temperature of the greenhouse between 25-26 degrees Celsius, ensuring that ideal conditions for the Ring of Fire pepper were met.

 

The Greenhouse Sense and Control kit contained a wide variety of equipment which allowed us to monitor the temperature and relative humidity inside the Eco Chamber. The values collected during this process helped us to create the code we needed on SPARKvue to regulate Pete’s environment easily. This code was uploaded to the //control.Node so that it would run throughout the off-hours without any constant monitoring, which was very convenient for Mia and myself, and ensured that Pete would be well taken care of in our absence.

Pete was watered manually about 3 times throughout the work week to keep him hydrated and to regulate the moisture levels of the soil, and we made sure to give him multiple hours under the grow light each day, and before long we noticed that small flower bulbs began to appear. This week, we will be focusing on maintaining the optimal environment for Pete’s success so that he continues to grow and flower. We also want to experiment more with the USB water pump, and aim to create a watering or drip irrigation system within the greenhouse!

 

As a future environmental engineer, I’ve truly enjoyed working with the Greenhouse Sense and Control Kit. Being able to grow a plant right here in the office has been a really great opportunity, and it’s allowed me to apply the experience gathered from my studies of soil and water to a really interesting project, as well as expand my knowledge!

Assumption College Visit

Yesterday we visited Department Head David Page and the Science Department at Assumption College School in Brantford, Ontario.

We demonstrated a variety of PASCO products including the newest additions, the Greenhouse Sense and Control Kit and PASCObot as well as PASCO classics including the Basic Optics System, and award-winning Smart Cart.

It was great to be back in person interacting with teachers! We discussed ways to integrate PASCO products into the classroom to create a fun, educational, and hands-on environment for students.

We were very impressed with Assumption College’s extensive PASCO collection and how they are using multi-generations of PASCO in tandem for their labs.

Thank you to David Page for arranging the visit and we are looking forward to visiting more schools in the future!

Stream data from PASCO Wireless Sensors directly to Microsoft Excel with the PASCO Data Streamer app

The PASCO Data Streamer app enables Windows® 10 users to stream real-time data from PASCO Wireless Sensors into Microsoft® Excel. All that’s required is a compatible PASCO Wireless Sensor, the PASCO Data Streamer App, and the Office 365 Excel® Data Streamer Add-in.

PASCO Data Streamer
Data Streamer Information Graphic

1 Download the Windows® App

Install the PASCO Data Streamer app for Windows® 10 by opening the Microsoft Store on your Windows computer and searching for PASCO Data Streamer.

The Windows® app is free. Visit the app’s product page in the Microsoft Store »

2 Download the Excel Add-in

Download the Microsoft® Excel Data Streamer Add-in using your O365 subscription.

Don’t have a subscription? Click here to get free access to Office 365 Education for you and your students.

For complete installation information, please visit the PASCO Data Streamer Help Guide.


Boyle’s Law Sample Excel Workbook

Boyles Law Workbook

Acid Base Titration
Excel Workbook

Acid Base Titration Workbook

Conductivity Sensor
Excel Workbook

Conductivity Sensor Workbook

pH & Temperature Sensors
Excel Workbook

pH & Temperature Sensor Workbook


The following PASCO Wireless Sensors can be used with the PASCO Data Streamer app:

  • Wireless Acceleration/Altimeter
  • Wireless Blood Pressure Sensor
  • Wireless CO2 Sensor
  • Wireless Conductivity Sensor
  • Wireless Current Sensor
  • Wireless Current Sensor Module
  • Wireless Diffraction Scanner
  • Wireless Drop Counter
  • Wireless Force Acceleration Sensor
  • Wireless Light Sensor
  • Wireless Load Cell and Accelerometer
  • Wireless Magnetic Field Sensor
  • Wireless Motion Sensor
  • Wireless Optical Dissolved Oxygen Sensor
  • Wireless Oxygen Gas Sensor
  • Wireless pH Sensor
  • Wireless Pressure Sensor
  • Wireless Rotary Motion Sensor
  • Wireless Temperature Sensor
  • Wireless Temperature Sensor Link
  • Wireless Voltage Sensor
  • Wireless Weather Sensor with GPS

OAPT 2022

 

On Monday, June 6th, the AYVA team attended the OAPT 2022 Conference at McMaster University! Thank you to everyone who visited our table, we hope you enjoyed engaging with many PASCO products. A special thanks to the CAP and OAPT organizers for an awesome event, we are looking forward to connecting with everyone again next year!

Coding with Blockly: Displaying a Smart Cart’s Velocity Vector

Today I got to work through an experiment using PASCO’s Wireless Smart Cart and Blockly code on SPARKvue.  I followed the Blockly Extension: Vector Display lab from the PASCO Experiment Library. This lab guides you to use Blockly code to display text on the screen depending on the speed of the Smart Cart.

I connected the Smart Cart through Bluetooth to SPARKvue and read through the lab procedure. I started off by slowly moving the Smart cart along my desk while observing the velocity graph. I conducted three runs, one to determine a low velocity, a medium velocity, and a high velocity. I took note of these three velocities, as shown in the image on the right, so that they could be included within the code. After getting familiar with the lab, I copied the example code, adjusting the velocity values to the ones I recorded, as shown in the image on the left. I tested my code by clicking start and moving the Smart Cart. At first, I was not sure where to look for the displayed text. I realized I had to change my display from a graph to digits. Then, by clicking the variable being displayed, I switched from Sensors to User-entered and chose Velocity Vector (the variable I created in the Blockly code). This time when I pressed start, the vectors I assigned to each velocity displayed on the screen depending on the Smart Cart’s speed. I decided to change the text displayed from vectors to words. As shown in the video below, I used simple terms such as slow, medium, and fast to describe the carts’ velocities.

I found this lab super cool! It was my first time experimenting with the Wireless Smart Cart using Blockly code and I am looking forward to coding more products.

Save & Share Cart
Your Shopping Cart will be saved and you'll be given a link. You, or anyone with the link, can use it to retrieve your Cart at any time.
Back Save & Share Cart
Your Shopping Cart will be saved with Product pictures and information, and Cart Totals. Then send it to yourself, or a friend, with a link to retrieve it at any time.
Your cart email sent successfully :)